PiN
A downloadable game for Windows
PiN Demo Update v0.8.4 now available!
Controls:
Flip Left - Left Ctrl, Mouse Left Click or Gamepad Left Trigger
Flip Right - Right Ctrl, Mouse Right Click or Gamepad Right Trigger
Nudge - Spacebar, Mouse Middle Click, Gamepad Button South
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PiN is a roguelike Pinball game requiring sharp reflexes and strategic combos. Collect powerful Glyphs to enhance your damage, and smash your way through as many stages as you can to claim a place on the global leaderboard.
Master the cradled ramp shot, hit hard-to-reach mission targets, and purchase run-altering mystical Glyphs to beat each table stage, destroying all the bumpers to move onto the next one. Discover hidden bonus tables and unlock new Balls and Glyphs for future runs. Perfect your nudge and trick shot skills to reach Act VI on each table to claim victory. After that, continue playing in endless mode to secure your spot on the leaderboards for each table.
A new and unique Pinball experience
Deal damage to bumpers when you hit them, and complete missions as you go to trigger encredible, table-wide damage effects
Strategic Gameplay: At higher stages, unique Table Traits and Bumper variants start appearing, forcing you to change up your approach if you want to beat the stage
Play all 4 Tables across 6 difficulty settings, each adding a new challenge to the way the game is played.
- 100 unlockable Gylphs, each with a unique impact on gameplay
- 4 unique Tables
- 16 bumper types that impact gameplay, from changing gravity to moving position, or just blinking out of sight entirely
- 8 Balls with unique rules and speeds
- 8 Random Table traits that subvert the rules for the rest of the run!
Completed every table, on every difficulty? No problem! There's also 2 global leaderboards for each table - 'Monthly' and 'All-Time' so there's plenty of opportunity to prove yourself internationally as one of the all time PiN-ball greats
Updated | 3 hours ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | KennyMakesGames |
Genre | Simulation |
Made with | Unity |
Tags | Arcade, Deck Building, Physics, Pinball, Retro, Roguelike, Roguelite, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Accessibility | Configurable controls, Interactive tutorial |
Links | Steam, Steam |
Download
Development log
- Demo v0.8 - an enormous overhaul2 days ago
- Demo v0.7.1 Patch NotesFeb 02, 2025
- Demo v0.6.23 Patch NotesJan 18, 2025
- Demo v0.6.12 Patch NotesJan 11, 2025
- Demo v0.6.6 Patch NotesJan 05, 2025
- v0.5 is now live!Dec 20, 2024
- Demo v0.4.4 is now upSep 09, 2024
- PiN Demo is Live! (v0.3.28)Aug 20, 2024
Comments
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AND IT WAS AWESOME!!
I added the game to my Steam wishlist.
When I posted about a virus being detected, apparently Kenny replied but then the forum got converted into normal comments so it's gone. That doesn't exactly make things less suspicious.
Yeah sorry I’m still wrapping my head around Itch as a platform, didn’t realise it was comments OR discussion boards and activating one closed the other. Apologies, noob move and not one that builds trust either I guess given the topic..
PiN is built using a standard Unity setup so I’m surprised and actually pretty worried that any virus software is flagging it tbh, definitely not right and so sorry it's happening. I’m not even entirely sure what to do about it - do you mind me asking which antivirus you are using? The game demo is also available on Steam if you’d feel more comfortable accessing the game via that platform but the code is the same on both so I guess not, sorry again I’ll see what I can do
Newer Windows systems pretend that anything Microsoft hasn't whitelisted as popular is a virus (it pops up a 'security warning' message that suggests a risk of viruses from using software the megacorporation isn't aware of, which I've seen many less-sophisticated computer users interpret as a virus detection). I don't think there's anything you can do about it without specifically engaging with Microsoft or having the software become very popular, but it's true for most home-made games (e.g. the vast majority of games on itch) not by somebody with a well-established portfolio. If the game becomes popular the problem will fix itself. It's just a way to try and shut down independent development so as to further hegemonize corporate power.
It's possible there's some other thing it triggered for that user; I'm not getting a 'rarely used' security warning after downloading, but I'm not getting any warning at all so I'm guessing that's it.