Demo Hotfix Patch (v0.8.39)
So, it turns out I'd left a development save file in the previous builds, god only knows how long for, that meant the game skipped the tutorial and had a handful of glyphs already unlocked. I guess this meant no explaination of all the weird mechanics, so kudos to those that played without it and somehow still grasped what the heck was going on!
I've patched this now with an updated save mechanic that will also allow for saves to persist between versions. While saves will be reset when the game goes into full launch, this will at least mean not having to unlock everything multiple times from now on. There are also a couple of minor fixes for missions triggering, but beyond that, this is just a patch to fix the saves.
Apologies to anyone who has played the recent builds, please go check out the new build as it should hopefully make it a whole lot less confusing... I hope.
Happy flipping!
Kenny
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Cult of PiN
A Pinball Roguelike Deckbuilder
| Status | In development |
| Author | KennyMakesGames |
| Genre | Strategy, Action |
| Tags | Arcade, Deck Building, Physics, Pinball, Retro, Roguelike, Roguelite, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Demo v0.9.6 Patch Notes8 days ago
- Major Update: v0.9.1 is live22 days ago
- 40k Players and a Roadmap58 days ago
- Demo v0.8.109 Patch Notes73 days ago
- Demo v0.8.94 Patch Notes81 days ago
- Massive Update: Blessings, Sparks, Burn and more83 days ago
- Cult Of PiN: Play in Browser91 days ago
- Cult Of PiN & the Tiny Teams Festival!Jul 24, 2025
- New Name, New DemoJul 10, 2025
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